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About The ELLS Project
 
 

PURPOSE: The E-Language Learning System (ELLS) is a joint research and development project of the U.S. Department of Education and the Chinese Ministry of Education. The purpose of ELLS is to determine the viability and effectiveness of an Internet-based program of second language instruction for middle school students through the integrated use of animation, gaming techniques, and voice recognition. The ELLS research and development effort supports a fundamental principle of the No Child Left Behind Act, the implementation of research-based education programs. At present, too few education programs and projects, including language-learning programs, are based on scientific research or independent evaluation evidence of effectiveness.

ELLS uses the most current research on second language-learning pedagogy, instructional design, and educational technology to test ways to provide services to language learners and promote sound education pedagogy. Our knowledge about how students learn has improved greatly in recent years, as have our technological capabilities. Through this project we hope to use breakthrough technology to take advantage of what research tells us about how children acquire knowledge. Independent experts will evaluate the project, both formatively and summatively, and collect data on whether or not the ELLS approach works in helping students learn languages more successfully.

EXPERT CONSULTANTS: A technical work group comprised of experts from universities and the private sector is working closely with the ELLS contractor, the Department of Education, and the Ministry of Education on the ELLS project to assure that it is state-of-the-art research and development. The working group includes members with expertise in educational technology, content and instructional design associated with second language acquisition, and sustaining and disseminating successful educational programs. This working group reviewed available research on second language acquisition and determined that an approach that combines animation, gaming, and voice recognition has promise in teaching language to children because it motivates them in ways that other teaching methods do not. The Department of Education with our partners in China wanted to test these findings, so we first conducted research on existing products to see if any combined all of the components.

  • The working group wanted to test an approach that integrates the following elements:
  • Pedagogically appropriate instruction based on the best knowledge from research and practice;
  • Authentic communication and practice using computer simulations to expose students to and immerse them in language use in real-world situations;
  • Speech recognition software that enables students to participate in real-world communication;
  • Animated language-learning that motivates and teaches students in a gaming environment;
  • Assessment tools that provide real-time feedback to promote continuous learning; and,
  • Information that allows students to learn about the cultures of other parts of the world.

The working group's research, including a conference with the Center for Applied Linguistics, an expert review of the literature, and a report from the Harvard Business School, indicated that an Internet-based second language learning system for youth that integrated all of these elements was not available in the marketplace.

EVIDENCE-BASED RESEARCH: Since no existing product allowed for testing whether or not integrating proven strategies would lead to more effective learning, the ELLS online environment was created to provide a testing ground for a language-learning approach that integrated all of the elements listed above. This is consistent with the Department's goals as laid out in the No Child Left Behind Act, which stresses research-based education strategies for helping children learn. We have created, according to experts in the field, a unique combination of elements that together constitute a highly effective language-learning approach. Our goal is to provide sound research that will stimulate the development of applications that will benefit our nation's children.

CONTRACTORS: To facilitate our research and development efforts, the U.S. Department of Education is working with the U.S. Army's Training and Doctrine Command (TRADOC), a group highly respected for Internet delivery of training materials. TRADOC competitively selected Northrop Grumman IT as its prime contractor to provide online training for the U.S. Army, other military services, the Department of Defense, and other Federal agencies. Because the Army is an acknowledged leader in online distance learning, the Department of Education has entered into an interagency agreement with TRADOC, consistent with Federal procurement authorities, and established a delivery order under TRADOC's contract with Northrop-Grumman. Northrop-Grumman has subcontracted with Little Planet Learning for work on the ELLS project. Michigan State University has agreed to host this project web site.

ELLS TECHNICAL WORKING GROUP MEMBERS

The Technical Work Group is comprised of experts from universities and the private sector. TWG works with Northrop-Grumman and Little Planet Learning project to assure that ELLS is based on state-of-the-art research. The working group includes members with expertise in educational technology, content and instructional design associated with second language acquisition, and sustaining and disseminating successful educational programs.

LITERATURE REVIEW

The literature review on computer-assisted language learning provides theoretical background for the ELLS project.